Most Wednesday nights I get together with a couple friends and play Imperial Assault. It is a great game set in the Star Wars universe. It is a lot of fun to play. However, the number of players playing the game can have a large impact on the game.
The game has one player that runs the game and two to four players that play characters in the game. That is where the issue is. Four characters are clearly more powerful than two. To try and balance this when playing with two characters—like my friends and I are—each character gets two turns. That doesn't quite make up for it thought.
We've played nine different scenarios in the game so far and have discovered that there are a lot of scenarios where only having two characters has a big impact. In some cases there are simply too many objectives that need to be hit in too short of a timeline for the characters to accomplish it all. Other times, you might need more characters on the board to block the opposition from being able to make certain moves. It can get a bit frustrating.
What I would recommend to anybody that is thinking of running this game with just two characters is: don't. Instead just have the two people that would have been running those two characters play four characters—two characters each. It really isn't that much more complicated and I believe that it will make the game more balanced.
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